Heroes, Inc

The tunnels of Baestow's End

After a sour meeting with Enith Blackbeak, the guild leader felt compelled to teleport away out of fear. This prompted our favorite group of interns to scatter in search of her. In a moment Thava smashed through the locked door of Eniths room and found the hidden passage that she took to escape. The team then shuffled through the tunnel that was revealed, part of the underground system that is presumably of interest to the local thieves guild. They gave chase, dodged some traps and followed the trail for quite a while. They then found a nest of spiders and monsters who put up a bit up a fight but were ultimately put down. On the other side of the cleared room the adventures had a net gain of venom sacs, busted eggs, wounds and a celestial horse of Aukan’s. Continuing, after a few more traps and a wrong turn, the horse was sent out to be bait, and a shield for traps. Finally they reached the end of the trail to the outdoors, where they saw a bonfire within a clearing. The team decided to send the horse out one more time, rather than a member of their group, to be attacked by a number of unseen goblin assailants… DEAD! Thava has set a trap, the goblins are confused, and the team now has to take the next step.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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